NIXZXIN

Runes

Skills

179 skills in the database.

DefenseAdaptability

Lv 1–2 · armor

Grants protection against environmental damage, such as from heat or cold.

  1. Lv1Negates the effects of heat and cold.
  2. Lv2Negates environmental damage.

AttackAdrenaline Rush

Lv 1–5 · armor

Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks.

  1. Lv1Attack +10 while active.
  2. Lv2Attack +15 while active.
  3. Lv3Attack +20 while active.
  4. Lv4Attack +25 while active.
  5. Lv5Attack +30 while active.

OffenseAgitator

Lv 1–5 · armor

Increases attack power and affinity when large monsters become enraged.

  1. Lv1Attack +4 and affinity +3% while active.
  2. Lv2Attack +8 and affinity +5% while active.
  3. Lv3Attack +12 and affinity +7% while active.
  4. Lv4Attack +16 and affinity +10% while active.
  5. Lv5Attack +20 and affinity +15% while active.

OffenseAirborne

Lv 1–1 · weapon

Increases the damage caused by jumping attacks.

  1. Lv1Jumping attack power +10%

Alluring Pelt

Lv 1–1 · group
  1. Lv1Increases the attention drawn to you when attacking a monster.

OffenseAmbush

Lv 1–3 · armor

Temporarily increases damage to large monsters with a successful Sneak Attack.

  1. Lv1Attack +5% while active.
  2. Lv2Attack +10% while active.
  3. Lv3Attack +15% while active.

OffenseAntivirus

Lv 1–3 · armor

Once infected, makes it easier to overcome the Frenzy and increases affinity if cured.

  1. Lv1Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured.
  2. Lv2Increases recovery rate after contracting the Frenzy. Affinity +6% if cured.
  3. Lv3Greatly increases recovery rate after contracting the Frenzy. Affinity +10% if cured.

UtilityAquatic/Oilsilt Mobility

Lv 1–2 · armor

Grants resistance against impairments to mobility while in water, oilsilt, or streams.

  1. Lv1Negates the effects of muddy streams, nullifies slowing from water and oilsilt, and reduces slowing from drakesbone oil.
  2. Lv2Also negates the effects of waves.

Arkveld's Hunger

Lv 1–2 · set
  1. Lv1Regenerates a small amount of your health as you continually attack a monster. Recovery varies by weapon.
  2. Lv2Regenerates your health as you continually attack a monster. Recovery varies by weapon.

OffenseArtillery

Lv 1–3 · weapon

Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and Sticky Ammo.

  1. Lv1Moderately increases each attack and Wyvern's Fire firing speed. Shelling fire attack +30.
  2. Lv2Increases each attack and Wyvern's Fire firing speed. Shelling fire attack +60.
  3. Lv3Greatly increases each attack and Wyvern's Fire firing speed. Shelling fire attack +90.

AttackAttack Boost

Lv 1–5 · weapon

Increases attack power.

  1. Lv1Attack +3
  2. Lv2Attack +5
  3. Lv3Attack +7
  4. Lv4Attack +2% Bonus: +8
  5. Lv5Attack +4% Bonus: +9

RangedBallistics

Lv 1–3 · weapon

Extends the range in which ammo and arrows have maximum power. Also boosts power at higher levels.

  1. Lv1Slightly extends range.
  2. Lv2Extends range.
  3. Lv3Greatly extends critical range, and boosts the power of attacks made within critical range.

DefenseBind Resistance

Lv 1–3 · armor

Grants protection against webbed status and frostblight.

  1. Lv1Allows you to quickly recover from webbed status or frostblight.
  2. Lv2Allows you to very quickly recover from webbed status or frostblight.
  3. Lv3Prevents webbed status and frostblight.

HandicraftBladescale Honing

Lv 1–1 · weapon

Narrowly evading a monster's attack while your weapon is drawn grants special sharpness.

  1. Lv1Activates skill effect.

RangedBladescale Loading

Lv 1–1 · weapon

Narrowly evading a monster's attack while your weapon is drawn grants special loaded ammo or applied coatings.

  1. Lv1Activates skill effect.

Blangonga's Spirit

Lv 1–2 · set
  1. Lv1Using the To Victory! gesture moderately increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters.
  2. Lv2Using the To Victory! gesture increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters.

ElementBlast Attack

Lv 1–3 · weapon

Increases the rate of blast buildup. (Blast buildup has a maximum limit.)

  1. Lv1Blast buildup +5% Bonus: +10
  2. Lv2Blast buildup +10% Bonus: +20
  3. Lv3Blast buildup +20% Bonus: +50

RangedBlast Functionality

Lv 1–1 · weapon

Allows you to apply blast coatings.

  1. Lv1Lets you use blast coatings.

DefenseBlast Resistance

Lv 1–3 · armor

Grants protection against blastblight.

  1. Lv1Delays blastblight and reduces blast damage.
  2. Lv2Greatly delays blastblight and greatly reduces blast damage.
  3. Lv3Prevents blastblight.

DefenseBleeding Resistance

Lv 1–3 · armor

Grants protection against bleeding.

  1. Lv1Reduces damage while bleeding.
  2. Lv2Greatly reduces damage while bleeding.
  3. Lv3Prevents bleeding.

DefenseBlight Resistance

Lv 1–3 · armor

Grants protection against all elemental blights.

  1. Lv1Reduces the duration of all elemental blights by 50%.
  2. Lv2Reduces the duration of all elemental blights by 75%.
  3. Lv3Nullifies all elemental blights.

ItemBlindsider

Lv 1–1 · armor

Improves the effectiveness of flash attacks and items.

  1. Lv1Improves the effectiveness of flash attacks and items.

Blossomdance Prayer

Lv 1–2 · set
  1. Lv1During Blossomdance, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2During Blossomdance, adds special items to quest rewards, and greatly boosts attack and defense.

HandicraftBludgeoner

Lv 1–3 · weapon

Increases damage dealt when your weapon sharpness is low.

  1. Lv1+5% damage dealt when your sharpness gauge is yellow or lower.
  2. Lv2+10% damage dealt when your sharpness gauge is yellow or lower.
  3. Lv3+10% damage dealt when your sharpness gauge is green or lower.

ItemBombardier

Lv 1–3 · armor

Increases the damage of explosive items.

  1. Lv1Explosive power +10%
  2. Lv2Explosive power +20%
  3. Lv3Explosive power +30%

GatheringBotanist

Lv 1–4 · armor

Increases the quantity of herbs and other consumable items you gather.

  1. Lv1One extra consumable herb item per gather.
  2. Lv2Additionally adds one extra consumable fruit, nut, or seed item per gather.
  3. Lv3Additionally adds one extra consumable insect item per gather.
  4. Lv4Additionally adds one extra consumable mushroom item per gather.

OffenseBurst

Lv 1–5 · armor

Continuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.)

  1. Lv1On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit.
  2. Lv2Hit 5 successive times for a moderate stat boost.
  3. Lv3Hit 5 successive times for a bigger stat boost.
  4. Lv4Hit 5 successive times for an even bigger stat boost.
  5. Lv5Hit 5 successive times for a huge stat boost.

Buttery Leathercraft

Lv 1–1 · group
  1. Lv1Increases your affinity temporarily when sliding on terrain.

GatheringCatburglar

Lv 1–1 · weapon

Grants a small chance of obtaining various items when landing critical hits.

  1. Lv1Activates skill effect.

ElementCharge Master

Lv 1–3 · weapon

Increases element power and status buildup for charged attacks.

  1. Lv1Slightly increases elemental attack and status buildup for charged attacks.
  2. Lv2Increases elemental attack and status buildup for charged attacks.
  3. Lv3Greatly increases elemental attack and status buildup for charged attacks.

OffenseCharge Up

Lv 1–1 · weapon

Increases the damage and stun power of charged hammer attacks.

  1. Lv1Activates skill effect.

UtilityCliffhanger

Lv 1–1 · armor

Decreases stamina depletion when climbing on vines.

  1. Lv1Reduces stamina depletion while climbing by 50%.

OffenseCoalescence

Lv 1–3 · armor

Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status.

  1. Lv1When active, grants a slight increase to elemental attack and status buildup.
  2. Lv2When active, grants an increase to elemental attack and status buildup.
  3. Lv3When active, grants a large increase to elemental attack and status buildup.

StaminaConstitution

Lv 1–5 · armor

Reduces stamina depletion from evading or performing certain other actions.

  1. Lv1Reduces fixed stamina depletion by 10%.
  2. Lv2Reduces fixed stamina depletion by 20%.
  3. Lv3Reduces fixed stamina depletion by 30%.
  4. Lv4Reduces fixed stamina depletion by 40%.
  5. Lv5Reduces fixed stamina depletion by 50%.

AttackConvert Element

Lv 1–3 · armor

After taking elemental damage, temporarily grants you dragon element effects. (Cooldown after effect ends.)

  1. Lv1While active, deals extra dragon damage after dealing enough elemental damage. Slightly increases dragon attack.
  2. Lv2Increases additional dragon damage and increases dragon attack.
  3. Lv3Further increases additional dragon damage and greatly increases dragon attack.

ElementConvert Thunder Resistance

Lv 1–1 · weapon

Increases your weapon's elemental attack proportional to your thunder resistance.

  1. Lv1Activates skill effect.

ElementConvert Water Resistance

Lv 1–1 · weapon

Increases your weapon's elemental attack proportional to your water resistance.

  1. Lv1Activates skill effect.

AttackCounterstrike

Lv 1–3 · armor

Temporarily increases attack power after being knocked back.

  1. Lv1Attack +10 while active.
  2. Lv2Attack +15 while active. Moderately extends effect time.
  3. Lv3Attack +25 while active. Extends effect time.

OffenseCrackling Cornpopper

Lv 1–1 · weapon

Increases shelling power and fire attack while the Wyvern's Fire Gauge is blinking red.

  1. Lv1Activates skill effect.

AffinityCritical Boost

Lv 1–5 · weapon

Increases the damage of critical hits.

  1. Lv1Increases damage dealt by critical hits to 28%.
  2. Lv2Increases damage dealt by critical hits to 31%.
  3. Lv3Increases damage dealt by critical hits to 34%.
  4. Lv4Increases damage dealt by critical hits to 37%.
  5. Lv5Increases damage dealt by critical hits to 40%.

AffinityCritical Draw

Lv 1–3 · weapon

Increases affinity when performing draw attacks. (Not effective while riding.)

  1. Lv1Affinity +50%
  2. Lv2Affinity +75%
  3. Lv3Affinity +100%

ElementCritical Element

Lv 1–3 · weapon

Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.

  1. Lv1Slightly increases elemental damage while active.
  2. Lv2Increases elemental damage while active.
  3. Lv3Greatly increases elemental damage while active.

AffinityCritical Eye

Lv 1–5 · weapon

Increases affinity.

  1. Lv1Affinity +4%
  2. Lv2Affinity +8%
  3. Lv3Affinity +12%
  4. Lv4Affinity +16%
  5. Lv5Affinity +20%

ElementCritical Status

Lv 1–3 · weapon

Increases abnormal status effects (paralysis, poison, sleep, blast) when landing critical hits.

  1. Lv1Slightly increases abnormal status effects when landing critical hits.
  2. Lv2Increases abnormal status effects when landing critical hits.
  3. Lv3Greatly increases abnormal status effects when landing critical hits.

AttackDarkside

Lv 1–1 · weapon

Performing certain Lvl 2 or higher charged slashes deals self-damage. Attack is also temporarily boosted.

  1. Lv1Activates skill effect. (Requires activation cooldown, but self-damage still occurs.)

DefenseDefense Boost

Lv 1–7 · armor

Increases defense. Also improves resistances at higher levels.

  1. Lv1Defense +5
  2. Lv2Defense +10
  3. Lv3Defense +5% Bonus: +10
  4. Lv4Defense +5% Bonus: +20 All elemental resistances +3
  5. Lv5Defense +8% Bonus: +20 All elemental resistances +3
  6. Lv6Defense +8% Bonus: +35 All elemental resistances +5
  7. Lv7Defense +10% Bonus: +35 All elemental resistances +5

DefenseDivine Blessing

Lv 1–3 · armor

Has a predetermined chance of reducing the damage you take.

  1. Lv1While active, reduces damage taken by 15%.
  2. Lv2While active, reduces damage taken by 30%.
  3. Lv3While active, reduces damage taken by 50%.

Doshaguma's Might

Lv 1–2 · set
  1. Lv1Temporarily grants attack +10 after a successful Power Clash or Offset attack
  2. Lv2Temporarily grants attack +25 after a successful Power Clash or Offset attack

ElementDragon Attack

Lv 1–3 · weapon

Increases dragon element attack power. (Elemental attack power has a maximum limit.)

  1. Lv1Dragon attack +40
  2. Lv2Dragon attack +10% Bonus: +50
  3. Lv3Dragon attack +20% Bonus: +60

DefenseDragon Resistance

Lv 1–3 · armor

Increases dragon resistance. Also improves defense at higher levels.

  1. Lv1Dragon resistance +6
  2. Lv2Dragon resistance +12
  3. Lv3Dragon resistance +20 Defense +10

Dreamspell Prayer

Lv 1–2 · set
  1. Lv1During Dreamspell, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2During Dreamspell, adds special items to quest rewards, and greatly boosts attack and defense.

UtilityEarplugs

Lv 1–3 · armor

Grants protection from large monsters' roars.

  1. Lv1Reduces the effects of weak monster roars.
  2. Lv2Nullifies weak monster roars and reduces the effects of strong monster roars.
  3. Lv3Nullifies weak and strong monster roars.

Ebony Odogaron's Power

Lv 1–2 · set
  1. Lv1Extends the duration of the Burst skill and grants attack +8 while Burst is active.
  2. Lv2Further extends the duration of the Burst skill and grants attack +18 while Burst is active.

OffenseElemental Absorption

Lv 1–3 · armor

After taking elemental damage, temporarily grants you element effects. (Cooldown after effect ends)

  1. Lv1While active, slightly increases elemental attack, and resistance to element taken at activation by 4.
  2. Lv2While active, moderately increases elemental attack, and resistance to element taken at activation by 6.
  3. Lv3While active, increases elemental attack, and resistance to element taken at activation by 8.

GatheringEntomologist

Lv 1–1 · armor

The bodies of small insect monsters won't be destroyed, allowing them to be carved. (Excludes some.)

  1. Lv1Activates skill effect.

UtilityEvade Extender

Lv 1–3 · armor

Increases evade distance.

  1. Lv1Slightly extends evasion distance.
  2. Lv2Extends evasion distance.
  3. Lv3Greatly extends evasion distance.

UtilityEvade Window

Lv 1–5 · armor

Extends the invulnerability period when evading.

  1. Lv1Very slightly increases invulnerability window.
  2. Lv2Slightly increases invulnerability window.
  3. Lv3Increases invulnerability window.
  4. Lv4Greatly increases invulnerability window.
  5. Lv5Massively increases invulnerability window.

RangedEvading Reload

Lv 1–1 · weapon

Evading loads the currently selected ammo automatically.

  1. Lv1Activates skill effect.

RangedExhaust Functionality

Lv 1–1 · weapon

Allows you to apply exhaust coatings.

  1. Lv1Lets you use exhaust coatings.

Festival Spirit

Lv 1–1 · group
  1. Lv1Lets you carve one additional time from carcasses during quests. (No effect when joining mid-quest.)

ElementFire Attack

Lv 1–3 · weapon

Increases fire element attack power. (Elemental attack power has a maximum limit.)

  1. Lv1Fire attack +40
  2. Lv2Fire attack +10% Bonus: +50
  3. Lv3Fire attack +20% Bonus: +60

DefenseFire Resistance

Lv 1–3 · armor

Increases fire resistance. Also improves defense at higher levels.

  1. Lv1Fire resistance +6
  2. Lv2Fire resistance +12
  3. Lv3Fire resistance +20 Defense +10

Flamefete Prayer

Lv 1–2 · set
  1. Lv1During Flamefete, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2During Flamefete, adds special items to quest rewards, and greatly boosts attack and defense.

OffenseFlayer

Lv 1–5 · armor

Makes it easier to inflict wounds. Can also deal extra non-elemental damage upon buildup. (Excludes some attacks.)

  1. Lv1Makes it ever so slightly easier to inflict wounds. Also deals additional non-elemental damage.
  2. Lv2Makes it moderately easier to inflict wounds. Also deals slightly more additional non-elemental damage.
  3. Lv3Makes it easier to inflict wounds. Also deals moderately more additional non-elemental damage.
  4. Lv4Makes it much easier to inflict wounds. Also deals more additional non-elemental damage.
  5. Lv5Makes it significantly easier to inflict wounds. Also deals much more additional non-elemental damage.

Flexible Leathercraft

Lv 1–1 · group
  1. Lv1Increases gathering speed, and prevents knock back when gathering or carving.

UtilityFlinch Free

Lv 1–3 · armor

Prevents knockbacks and other reactions to small damage.

  1. Lv1Prevents knockbacks.
  2. Lv2Prevents knockbacks. Tripping is reduced to a knockback instead.
  3. Lv3Prevents knockbacks and tripping.

OffenseFocus

Lv 1–3 · weapon

Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.

  1. Lv1Slightly increases gauge fill rate and reduces charge times by 5%.
  2. Lv2Moderately increases gauge fill rate and reduces charge times by 10%.
  3. Lv3Increases gauge fill rate and reduces charge times by 15%.

OffenseForay

Lv 1–5 · armor

Increases attack power and affinity against large monsters affected by poison or paralysis.

  1. Lv1Attack +6 against large monsters affected by poison or paralysis.
  2. Lv2Attack +8 and affinity +5% against large monsters affected by poison or paralysis.
  3. Lv3Attack +10 and affinity +10% against large monsters affected by poison or paralysis.
  4. Lv4Attack +12 and affinity +15% against large monsters affected by poison or paralysis.
  5. Lv5Attack +15 and affinity +20% against large monsters affected by poison or paralysis.

Fortifying Pelt

Lv 1–1 · group
  1. Lv1Increases attack and defense after fainting during a quest. (Can be used twice.)

ItemFree Meal

Lv 1–3 · armor

Gives you a predetermined chance of consuming a food or drink item for free.

  1. Lv1Activates 10% of the time.
  2. Lv2Activates 25% of the time.
  3. Lv3Activates 45% of the time.

Fulgur Anjanath's Will

Lv 1–2 · set
  1. Lv1Grants an additional Stamina Gauge.
  2. Lv2Grants an additional long Stamina Gauge.

GatheringGeologist

Lv 1–3 · armor

Increases the number of items you gain at gathering points.

  1. Lv1One extra item when gathering from bonepiles.
  2. Lv2Additionally adds one extra item when gathering special items.
  3. Lv3Additionally adds one extra item when gathering from mining outcrops.

Glory's Favor

Lv 1–1 · group
  1. Lv1Increases quest target rewards. (No effect when joining mid-quest.)

Gogmapocalypse

Lv 1–2 · set
  1. Lv1Increases elemental attack when large monsters become enraged.
  2. Lv2Level I effect is increased, and you gain a temporary damage barrier. (Barrier reactivates after cooldown.)

Gore Magala's Tyranny

Lv 1–2 · set
  1. Lv1Infects you with Frenzy when against large monsters.
  2. Lv2Infects you with Frenzy and raises attack when against large monsters. Attack power increases upon recovery.

Gravios's Protection

Lv 1–2 · set
  1. Lv1Reduces the damage you take by 20% when your health is full.
  2. Lv2Reduces the damage you take by 35% when your health is full.

AttackGrillmaster

Lv 1–1 · weapon

Grill meat to sharpen your weapon and temporarily increase your attack. (Duration and effect vary based on results.)

  1. Lv1Activates skill effect.

UtilityGuard

Lv 1–3 · weapon

Reduces knockbacks and stamina depletion when guarding.

  1. Lv1Slightly decreases the impact of attacks and reduces stamina depletion by 15%.
  2. Lv2Decreases the impact of attacks and reduces stamina depletion by 30%.
  3. Lv3Greatly decreases the impact of attacks and reduces stamina depletion by 50%.

UtilityGuard Up

Lv 1–3 · weapon

Reduces damage taken when guarding and allows you to guard against ordinarily unblockable attacks.

  1. Lv1Reduces damage taken by 10%, plus an additional 20% when conditions are met.
  2. Lv2Reduces damage taken by 20%, plus an additional 30% when conditions are met.
  3. Lv3Reduces damage taken by 30%, plus an additional 50% when conditions are met.

Guardian Arkveld's Vitality

Lv 1–2 · set
  1. Lv1Restores a moderate amount of health when destroying a wound on a large monster.
  2. Lv2Restores health when destroying a wound on a large monster.

Guardian's Protection

Lv 1–1 · group
  1. Lv1Reduces elemental and unique damage while in the Ruins of Wyveria.

Guardian's Pulse

Lv 1–1 · group
  1. Lv1Increases recovery speed of stamina and red gauge when near Wylkrystals.

HandicraftHandicraft

Lv 1–5 · weapon

Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum.

  1. Lv1Weapon sharpness +10
  2. Lv2Weapon sharpness +20
  3. Lv3Weapon sharpness +30
  4. Lv4Weapon sharpness +40
  5. Lv5Weapon sharpness +50

OffenseHeroics

Lv 1–5 · armor

Increases attack power and defense when health drops to 35% or lower.

  1. Lv1Defense +50 while active.
  2. Lv2Attack +5% and defense +50 while active.
  3. Lv3Attack +5% and defense +100 while active.
  4. Lv4Attack +10% and defense +100 while active.
  5. Lv5Attack +30% and defense-increasing effects are negated while active.

OffenseHorn Maestro

Lv 1–2 · weapon

Increases the effect duration of hunting horn melodies. (Effect lost when you change weapons.)

  1. Lv1Extends Melody Effect duration and increases the chance of larger heals from healing melodies.
  2. Lv2Greatly increases the effect duration of hunting horn melodies.

StaminaHunger Resistance

Lv 1–3 · armor

Reduces maximum stamina depletion over time.

  1. Lv1Extends the time until your stamina cap reduces by 50%.
  2. Lv2Extends the time until your stamina cap reduces by 100%.
  3. Lv3Prevents your stamina cap from decreasing.

ElementIce Attack

Lv 1–3 · weapon

Increases ice element attack power. (Elemental attack power has a maximum limit.)

  1. Lv1Ice attack +40
  2. Lv2Ice attack +10% Bonus: +50
  3. Lv3Ice attack +20% Bonus: +60

DefenseIce Resistance

Lv 1–3 · armor

Increases ice resistance. Also improves defense at higher levels.

  1. Lv1Ice resistance +6
  2. Lv2Ice resistance +12
  3. Lv3Ice resistance +20 Defense +10

Imparted Wisdom

Lv 1–1 · group
  1. Lv1Increases the chance of finding rare gathering points.

UtilityIntimidator

Lv 1–3 · armor

Reduces the chance small monsters will attack after spotting you. (Has no effect on certain monsters.)

  1. Lv1Discourages monsters from engaging you even if you've been spotted.
  2. Lv2Highly discourages monsters from engaging you even if you've been spotted.
  3. Lv3Prevents monsters from engaging you even if you've been spotted.

DefenseIron Skin

Lv 1–3 · armor

Grants protection against defense down.

  1. Lv1Reduces the duration of defense down by 50%.
  2. Lv2Reduces the duration of defense down by 75%.
  3. Lv3Prevents defense down.

ItemItem Prolonger

Lv 1–3 · armor

Extends the duration of some item effects.

  1. Lv1Item effect duration +10%
  2. Lv2Item effect duration +25%
  3. Lv3Item effect duration +50%

Jin Dahaad's Revolt

Lv 1–2 · set
  1. Lv1Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.
  2. Lv2Greatly increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.

UtilityJump Master

Lv 1–1 · armor

Prevents attacks from knocking you back during a jump.

  1. Lv1Negates knockback during jumps.

OffenseLatent Power

Lv 1–5 · armor

Temporarily increases affinity and reduces stamina depletion when certain conditions are met.

  1. Lv1While active, affinity +10% and reduces stamina depletion by 30%.
  2. Lv2While active, affinity +20% and reduces stamina depletion by 30%.
  3. Lv3While active, affinity +30% and reduces stamina depletion by 50%.
  4. Lv4While active, affinity +40% and reduces stamina depletion by 50%.
  5. Lv5While active, affinity +50% and reduces stamina depletion by 50%.

UtilityLeap of Faith

Lv 1–1 · armor

Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance.

  1. Lv1Enables skill use.

Leviathan's Fury

Lv 1–2 · set
  1. Lv1Temporarily increases affinity and can deal extra thunder damage upon buildup. (Excludes some attacks.)
  2. Lv2Further increases additional thunder damage and moderately extends the duration affinity is increased.

UtilityLoad Shells

Lv 1–2 · weapon

Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity.

  1. Lv1Increases shell and phial reloading speed.
  2. Lv2Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge.

Lord's Favor

Lv 1–1 · group
  1. Lv1Temporarily increases attack power when using effects like Melody Effects that affect companions in range.

Lord's Fury

Lv 1–1 · group
  1. Lv1Increases attack when inflicted with ailments.

Lord's Soul

Lv 1–1 · group
  1. Lv1Boosts attack and lowers defense but lets you survive one lethal hit. Afterwards, boosts defense and res.

Lumenhymn Prayer

Lv 1–2 · set
  1. Lv1During Lumenhymn, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2During Lumenhymn, adds special items to quest rewards, and greatly boosts attack and defense.

StaminaMarathon Runner

Lv 1–3 · armor

Slows down stamina depletion for actions that continuously drain stamina (such as dashing).

  1. Lv1Reduces continuous stamina depletion by 15%.
  2. Lv2Reduces continuous stamina depletion by 30%.
  3. Lv3Reduces continuous stamina depletion by 50%.

Master of the Fist

Lv 1–1 · group
  1. Lv1Increases power of special actions. Drive Impacts can trigger offset attacks. Further increases power of offset attacks.

HandicraftMaster's Touch

Lv 1–1 · weapon

Prevents your weapon from losing sharpness during critical hits.

  1. Lv1Grants an 80% chance of no sharpness loss while active.

AttackMaximum Might

Lv 1–3 · armor

Increases affinity if stamina is kept full for a period of time.

  1. Lv1Affinity +10% while active
  2. Lv2Affinity +20% while active
  3. Lv3Affinity +30% while active

HandicraftMind's Eye

Lv 1–3 · weapon

Your attacks are deflected less and are more powerful against hard monster parts.

  1. Lv150% chance of your attacks not being deflected, +10% attack power against hard targets.
  2. Lv2100% chance of your attacks not being deflected, +15% attack power against hard targets.
  3. Lv3100% chance of your attacks not being deflected, +30% attack power against hard targets.

Mizutsune's Prowess

Lv 1–2 · set
  1. Lv1Prevents major bubbleblight and grants you minor bubbleblight after evading several times.
  2. Lv2In addition to previous effects, also increases evasion while afflicted with bubbleblight.

ItemMushroomancer

Lv 1–3 · armor

Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects.

  1. Lv1Lets you digest blue mushrooms and toadstools.
  2. Lv2Additionally lets you digest nitroshrooms and parashrooms.
  3. Lv3Additionally lets you digest mandragoras, devil's blight, and exciteshrooms.

Neopteron Alert

Lv 1–1 · group
  1. Lv1Increases the amount of honey you gain from gathering points.

Neopteron Camouflage

Lv 1–1 · group
  1. Lv1Increases movement speed while crouching, and makes it easier to escape large monsters' detection.

RangedNormal Shots

Lv 1–1 · weapon

Increases the attack power of Normal Ammo, normal arrows, and Flying Swallow Shot.

  1. Lv1Slightly increases the power of specified ammo and arrows.

Nu Udra's Mutiny

Lv 1–2 · set
  1. Lv1Deals moderate additional damage while the Resentment skill is active.
  2. Lv2Deals additional damage while the Resentment skill is active.

AttackOffensive Guard

Lv 1–3 · weapon

Temporarily increases attack power after executing a perfectly-timed guard.

  1. Lv1Attack +5% while active.
  2. Lv2Attack +10% while active.
  3. Lv3Attack +15% while active.

Omega Resonance

Lv 1–2 · set
  1. Lv1(When quest starts) Local and Remote Resonance alternate, increasing attack or affinity when conditions are met.
  2. Lv2Increases the effect of Resonance I, and the effect of the weapon skill Synthetic Shield or the effect of Synergy.

RangedOpening Shot

Lv 1–3 · weapon

Increases the bowgun's reload speed and increases the power of bullets when fully loaded.

  1. Lv1Moderately increases bowgun reload speed and attack power of ammo when certain conditions are met.
  2. Lv2Increases bowgun reload speed and attack power of ammo when certain conditions are met.
  3. Lv3Greatly increases bowgun reload speed and attack power of ammo when certain conditions are met.

GatheringOutdoorsman

Lv 1–1 · armor

Improves fishing, grilling, and transporting abilities.

  1. Lv1Improves fishing, grilling, and transporting abilities.

OffensePalico Rally

Lv 1–5 · armor

Powers up Palicoes.

  1. Lv1Increases Palico attack power and defense by 5%.
  2. Lv2Increases Palico attack power and defense by 10%.
  3. Lv3Increases Palico attack power and defense by 15%.
  4. Lv4Increases Palico attack power and defense by 20%.
  5. Lv5Increases Palico attack power and defense by 25%.

RangedPara Functionality

Lv 1–1 · weapon

Allows you to apply paralysis coatings.

  1. Lv1Lets you use paralysis coatings.

ElementParalysis Attack

Lv 1–3 · weapon

Increases the rate of paralysis buildup. (Paralysis buildup has a maximum limit.)

  1. Lv1Paralysis buildup +5% Bonus: +10
  2. Lv2Paralysis buildup +10% Bonus: +20
  3. Lv3Paralysis buildup +20% Bonus: +50

DefenseParalysis Resistance

Lv 1–3 · armor

Reduces the duration of paralysis.

  1. Lv1Reduces the duration of paralysis by 30%.
  2. Lv2Reduces the duration of paralysis by 60%.
  3. Lv3Prevents paralysis.

OffensePartbreaker

Lv 1–3 · armor

Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike.

  1. Lv1Increases part damage and damage dealt when conditions are met by 10%.
  2. Lv2Increases part damage and damage dealt when conditions are met by 20%.
  3. Lv3Increases part damage and damage dealt when conditions are met by 30%.

AttackPeak Performance

Lv 1–5 · armor

Increases attack when your health is full.

  1. Lv1Attack +3 while active.
  2. Lv2Attack +6 while active.
  3. Lv3Attack +10 while active.
  4. Lv4Attack +15 while active.
  5. Lv5Attack +20 while active.

RangedPiercing Shots

Lv 1–1 · weapon

Increases the attack of the bowgun's Pierce Ammo, and the bow's Dragon Piercer and Thousand Dragons.

  1. Lv1Slightly increases the power of specified ammo and arrows.

ElementPoison Attack

Lv 1–3 · weapon

Increases the rate of poison buildup. (Poison buildup has a maximum limit.)

  1. Lv1Poison buildup +5% Bonus: +10
  2. Lv2Poison buildup +10% Bonus: +20
  3. Lv3Poison buildup +20% Bonus: +50

OffensePoison Duration Up

Lv 1–1 · weapon

Extends the duration of your poison's effect on monsters.

  1. Lv1Extends the duration of your poison's effect by 20%.

RangedPoison Functionality

Lv 1–1 · weapon

Allows you to apply poison coatings.

  1. Lv1Lets you use poison coatings.

DefensePoison Resistance

Lv 1–3 · armor

Reduces damage while poisoned.

  1. Lv1Reduces the number of times you take poison damage.
  2. Lv2Greatly reduces the number of times you take poison damage.
  3. Lv3Prevents poison.

OffensePower Prolonger

Lv 1–3 · weapon

Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.

  1. Lv1Moderately boosts the duration weapons are powered up.
  2. Lv2Boosts the duration weapons are powered up.
  3. Lv3Greatly boosts the duration weapons are powered up.

AttackPower Stone

Lv 1–1 · weapon

Temporarily increases attack upon mining materials.

  1. Lv1Mining particularly rare materials greatly increases attack. (Attack increase has a maximum limit.)

HandicraftProtective Polish

Lv 1–3 · weapon

Weapon sharpness does not decrease for a set time after sharpening.

  1. Lv1Grants no sharpness loss for 30 seconds after activation.
  2. Lv2Grants no sharpness loss for 60 seconds after activation.
  3. Lv3Grants no sharpness loss for 90 seconds after activation.

OffensePunishing Draw

Lv 1–3 · weapon

Adds a stun effect to draw attacks and slightly increases attack power. (Not effective while riding.)

  1. Lv1Draw attacks deal a small amount of stun damage and gain attack +3.
  2. Lv2Draw attacks deal a medium amount of stun damage and gain attack +5.
  3. Lv3Draw attacks deal a large amount of stun damage and gain attack +7.

UtilityQuick Sheathe

Lv 1–3 · armor

Speeds up weapon sheathing.

  1. Lv1Slightly increases sheathing speed.
  2. Lv2Increases sheathing speed.
  3. Lv3Greatly increases sheathing speed.

RangedRapid Fire Up

Lv 1–1 · weapon

Improves light bowgun rapid fire.

  1. Lv1Rapid fire power +5%

OffenseRapid Morph

Lv 1–3 · weapon

Increases switch speed and power for switch axes and charge blades.

  1. Lv1Speed +10%
  2. Lv2Speed +20% Morph attack power +10%
  3. Lv3Speed +30% Morph attack power +20%

Rathalos's Flare

Lv 1–2 · set
  1. Lv1Chance to deal additional fire damage after landing an attack.
  2. Lv2Increases additional fire damage after landing an attack.

HandicraftRazor Sharp

Lv 1–3 · weapon

Prevents your weapon from losing sharpness.

  1. Lv1Grants a 10% chance of no sharpness loss.
  2. Lv2Grants a 25% chance of no sharpness loss.
  3. Lv3Grants a 50% chance of no sharpness loss.

HealthRecovery Speed

Lv 1–3 · armor

Speeds healing of recoverable damage (the red portion of the Health Gauge).

  1. Lv1Doubles the speed at which you heal recoverable damage.
  2. Lv2Triples the speed at which you heal recoverable damage.
  3. Lv3Quadruples the speed at which you heal recoverable damage.

HealthRecovery Up

Lv 1–3 · armor

Increases the amount recovered when restoring health.

  1. Lv1Slightly increases recovery.
  2. Lv2Moderately increases recovery.
  3. Lv3Greatly increases recovery.

AttackResentment

Lv 1–5 · armor

Increases attack when you have recoverable damage (the red portion of your Health Gauge).

  1. Lv1Attack +5 while active.
  2. Lv2Attack +10 while active.
  3. Lv3Attack +15 while active.
  4. Lv4Attack +20 while active.
  5. Lv5Attack +25 while active.

Rey Dau's Voltage

Lv 1–2 · set
  1. Lv1Moderately extends the activation time of the Latent Power skill.
  2. Lv2Extends the activation time of the Latent Power skill.

OffenseRice Ball

Lv 1–1 · armor

Increases the attack power of Akuma actions and stun damage.

  1. Lv1Activates skill effect.

Scale Layering

Lv 1–1 · group
  1. Lv1Temporarily reduces stamina depletion when health is at 40% or lower.

Scaling Prowess

Lv 1–1 · group
  1. Lv1Makes it easier to mount monsters and to wound them once mounted.

OffenseSelf-Improvement

Lv 1–1 · armor

Attack and defense increase as time passes while on a quest. (The maximum is reached after 30 minutes.)

  1. Lv1Activates skill effect.

Seregios's Tenacity

Lv 1–2 · set
  1. Lv1Extends the duration of Adrenaline Rush. If triggered again while the skill is active, extends the effect duration once.
  2. Lv2Additionally, if triggered again while the skill is active, further increases attack.

AttackShattering Reflection

Lv 1–1 · weapon

Level 3 charged slashes deal area-of-effect damage upon hitting the ground.

  1. Lv1Activates skill effect.

UtilityShock Absorber

Lv 1–1 · armor

Disables damage reactions when you hit a friend or when a friend hits you.

  1. Lv1Activates skill effect.

ElementSleep Attack

Lv 1–3 · weapon

Increases the rate of sleep buildup. (Sleep buildup has a maximum limit.)

  1. Lv1Sleep buildup +5% Bonus: +10
  2. Lv2Sleep buildup +10% Bonus: +20
  3. Lv3Sleep buildup +20% Bonus: +50

RangedSleep Functionality

Lv 1–1 · weapon

Allows you to apply sleep coatings.

  1. Lv1Lets you use sleep coatings.

DefenseSleep Resistance

Lv 1–3 · armor

Reduces the duration of sleep.

  1. Lv1Reduces the duration of sleep by 30%.
  2. Lv2Reduces the duration of sleep by 60%.
  3. Lv3Prevents sleep.

AffinitySlicked Blade

Lv 1–3 · weapon

Temporarily increases affinity when wet or when inflicted with bubbleblight. (Wet and bubbleblight effects stack.)

  1. Lv1Affinity +3% when wet, and +7% while afflicted with bubbleblight.
  2. Lv2Affinity +6% when wet, and +14% while afflicted with bubbleblight.
  3. Lv3Affinity +9% when wet, and +21% while afflicted with bubbleblight.

OffenseSlugger

Lv 1–3 · weapon

Makes it easier to stun monsters.

  1. Lv1Stun power +20%
  2. Lv2Stun power +30%
  3. Lv3Stun power +40%

Soul of the Dark Knight

Lv 1–2 · set
  1. Lv1Having recoverable damage increases elemental attack, and some great sword Lvl 3 charged slashes are strengthened.
  2. Lv2Allows you to perform the special action: The Blackest Night.

RangedSpecial Ammo Boost

Lv 1–2 · weapon

Increases the power of the bowgun's special ammo, and the bow's Dragon Piercer, Thousand Dragons, and Tracer.

  1. Lv1Moderately increases the power of specified ammo and arrows.
  2. Lv2Increases the power of specified ammo and arrows.

UtilitySpeed Eating

Lv 1–3 · armor

Increases meat-eating and item-consumption speed.

  1. Lv1Moderately increases eating speed.
  2. Lv2Increases eating speed.
  3. Lv3Greatly increases eating speed.

ItemSpeed Sharpening

Lv 1–2 · weapon

Speeds up weapon sharpening when using a whetstone.

  1. Lv1Removes one cycle from the sharpening process.
  2. Lv2Removes two cycles from the sharpening process.

RangedSpread/Power Shots

Lv 1–1 · weapon

Increases the attack of the bowgun's Spread Ammo and the bow's Power Shots and Quick Shots.

  1. Lv1Slightly increases the power of specified ammo and arrows.

StaminaStamina Surge

Lv 1–3 · armor

Speeds up stamina recovery.

  1. Lv1Stamina recovery speed +10%
  2. Lv2Stamina recovery speed +30%
  3. Lv3Stamina recovery speed +50%

OffenseStamina Thief

Lv 1–3 · weapon

Increases certain attacks' ability to exhaust monsters.

  1. Lv1Exhaust power +20%
  2. Lv2Exhaust power +30%
  3. Lv3Exhaust power +40%

ItemStench Resistance

Lv 1–2 · armor

Grants protection against stench.

  1. Lv1Reduces stench duration by 50%.
  2. Lv2Prevents stench.

DefenseStun Resistance

Lv 1–3 · armor

Reduces the duration of stun.

  1. Lv1Reduces the duration of stun by 30%.
  2. Lv2Reduces the duration of stun by 60%.
  3. Lv3Prevents stun.

HealthSurvival Expert

Lv 1–3 · armor

Extra health is recovered from environmental interactables.

  1. Lv1Restores 50 health.
  2. Lv2Restores 80 health.
  3. Lv3Restores 100 health.

AffinitySynergy

Lv 1–1 · weapon

Temporarily increases your affinity and the affinity of those around you after using a Rising Spiral Slash.

  1. Lv1Activates skill effect.

DefenseSynthetic Shield

Lv 1–1 · weapon

Temporarily increases your defense and the defense of those around you after a successful Perfect Guard.

  1. Lv1Activates skill effect.

RangedTetrad Shot

Lv 1–3 · weapon

Increases affinity of bowgun ammo/ coatings from the fourth shot and attack of the fourth and sixth shots.

  1. Lv1Slightly increases the attack power and affinity of ammo after certain conditions are met.
  2. Lv2Moderately increases attack power and affinity of ammo after certain conditions are met.
  3. Lv3Increases the attack power and affinity of ammo after certain conditions are met.

ElementThunder Attack

Lv 1–3 · weapon

Increases thunder element attack power. (Elemental attack power has a maximum limit.)

  1. Lv1Thunder attack +40
  2. Lv2Thunder attack +10% Bonus: +50
  3. Lv3Thunder attack +20% Bonus: +60

DefenseThunder Resistance

Lv 1–3 · armor

Increases thunder resistance. Also improves defense at higher levels.

  1. Lv1Thunder resistance +6
  2. Lv2Thunder resistance +12
  3. Lv3Thunder resistance +20 Defense +10

ItemTool Specialist

Lv 1–5 · armor

Reduces the recharge time for specialized tools.

  1. Lv1Shortens recharge time by 10%.
  2. Lv2Shortens recharge time by 20%.
  3. Lv3Shortens recharge time by 30%.
  4. Lv4Shortens recharge time by 40%.
  5. Lv5Shortens recharge time by 50%.

UtilityTremor Resistance

Lv 1–3 · armor

Grants protection against ground tremors.

  1. Lv1Nullifies very minor ground tremors and halves effects of minor ground tremors.
  2. Lv2Nullifies up to minor ground tremors and greatly reduces the effects of major ground tremors.
  3. Lv3Nullifies all ground tremors.

Uth Duna's Cover

Lv 1–2 · set
  1. Lv1Increases defense temporarily when using a specialized tool.
  2. Lv2Greatly increases defense and resistance temporarily when using a specialized tool.

ElementWater Attack

Lv 1–3 · weapon

Increases water element attack power. (Elemental attack power has a maximum limit.)

  1. Lv1Water attack +40
  2. Lv2Water attack +10% Bonus: +50
  3. Lv3Water attack +20% Bonus: +60

DefenseWater Resistance

Lv 1–3 · armor

Increases water resistance. Also improves defense at higher levels.

  1. Lv1Water resistance +6
  2. Lv2Water resistance +12
  3. Lv3Water resistance +20 Defense +10

AttackWeakness Exploit

Lv 1–5 · armor

Increases the affinity of attacks that exploit a monster's weak points and wounds.

  1. Lv1Attacks that hit weak points gain affinity +5%, with an extra 3% on wounds.
  2. Lv2Attacks that hit weak points gain affinity +10%, with an extra 5% on wounds.
  3. Lv3Attacks that hit weak points gain affinity +15%, with an extra 10% on wounds.
  4. Lv4Attacks that hit weak points have 20% increased affinity, with an extra 15% on wounds.
  5. Lv5Attacks that hit weak points have 30% increased affinity, with an extra 20% on wounds.

AttackWhiteflame Torrent

Lv 1–1 · weapon

Chance to deal additional damage after landing an attack.

  1. Lv1Activates skill effect. (When used with Scorcher, does not stack but adds extra fire damage.)

ItemWide-Range

Lv 1–5 · armor

Allows the effects of certain items to also affect nearby allies.

  1. Lv1Items affect nearby allies with 33% of their efficacy.
  2. Lv2Items affect nearby allies in a wider radius with 33% of their efficacy.
  3. Lv3Items affect nearby allies in a wider radius with 66% of their efficacy.
  4. Lv4Items affect nearby allies in a much wider radius with 66% of their efficacy.
  5. Lv5Items affect nearby allies in a much wider radius with full efficacy.

UtilityWindproof

Lv 1–3 · armor

Grants protection against wind pressure.

  1. Lv1Negates minor wind pressure and halves the effects of major wind pressure.
  2. Lv2Negates minor and major wind pressure and halves the effects of dragon wind pressure.
  3. Lv3Negates all kinds of wind pressure.

Xu Wu's Vigor

Lv 1–2 · set
  1. Lv1Temporarily grants attack +15 after eating items such as well-done steak.
  2. Lv2Temporarily grants attack +30 after eating items such as well-done steak.

Zoh Shia's Pulse

Lv 1–2 · set
  1. Lv1Allows the Health Gauge to continue to slowly recover up to the max value, even if there is no red portion.
  2. Lv2Allows the Health Gauge to continue to recover up to the max value, even if there is no red portion.